Friday, November 2, 2012
WEEK 6 - Strategy statement
The building I have chosen is Barcelona Pavilion. I have chosen
a tornado to create my disaster so people abandoned the area. The tornado
suddenly appeared where the mysterious mist was located. It destroyed
everything. In the video I decided to go for a horror type of trailer. The music
enhanced the effect. I wanted a haunted feeling to the remains of the Pavilion.
If you listen carefully I used sound such as loud winds and forest background
as the character enters a particular vicinity of the area to create a more
interactive environment. The water feature also has its own particular music background.
I also demonstrated the breakable objects as gunshot penetrates it, which is
shown near the end. I thought that it would not look realistic that the
character would suddenly shoot at the breakable glass so I made a reason for it
to shoot near the glass as I placed a ghost like figure in front of it. I lowered
the view distant Ratio so you cannot see until you get really close to the
entity giving it a vibe of a ghost like figure.
Thursday, November 1, 2012
Week 5 - Sounds
Background sounds contains a wind howling and soft forest music. As you go closer to the water feature it also has its own sound effect of calm water.
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